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TIME Stories Revolution

TIME Stories Revolution

TIME Stories Revolution is a narrative board game where players experience adventures through time and multiple realities.

Science Fiction & Future
1 - 4 players
12+
90 min

The blue cycle

You are a temporal agent of TIME, an organization at the service of humanity. Time travel is now a reality and you are one of the regulators.

Due to recent events, TIME had to modify its operations in depth. It still uses receptacles, but time travel now exploits a technology that combines the very advanced science of the 22nd century with strange esoteric methods passed on by the mysterious Syanns.

Unlike to T.I.M.E Stories (white cycle), each box is a standalone adventure.

Various missions will enhance the experience of TIME Stories Revolution. Each mission introduces a new universe, new characters, new rules, and new surprises.


FREE-DEMO DAMIEN

This introductory mission, shorter than a regular adventure, is also a prequel to The Cavendish Manor.

Game design: Manuel Rozoy Co-writer: Vincent Goyat Artwork: John McCambridge

Each of the missions is a stand-alone product and can be played in the order you wish.


This mission sends the agents on the trail of a mysterious epidemic ravaging the earth’s population, and in places beyond imagination.

In this scenario, the agents are sent to an underwater base located at the bottom of the Atlantic Ocean.

Game Design: Manuel Rozoy / Co-writers: Mélissa et Kévin Delp Artwork: Looky

Agents explore an alternate parallel time frame. Reality thus becomes a fluctuating concept, and players will have to unravel the true from the fake in this adventure built like a great game of mirrors

Game Design: Manuel Rozoy / Co-writers: Antonin Merieux  Artwork: Julien Carette

Reckless children enter a New England old manor house, looking for their friend Damien who has been missing for several days…

Game Design: Manuel Rozoy /Co-writers: François Doucet & Vincent Goyat Artwork: John McCambridge


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