I am a board game designer and former scientist, based in Australia. I have designed over 50 games across a wide variety of styles, including children’s games, strategic family games, and narrative games, as well as co-founding Postmark Games focusing solely on print at home games. I also design game experiences for education, including board games for synchrotrons, film museums, and pop-up escape rooms for festivals. My designs have been recognised around the world, including winning the As d’Or for the best children’s game in France in 2022 and being nominated for the Spiel and Kennerspiel des Jahres three times
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